RYAN!
A downloadable game
Ugh, why's mom calling you down this late at night? She said she was tired.
And why is she calling you to the basement?
A short 2-minute horror experience. Wear headphones and keep them at a reasonable volume.
May require 8GB+ RAM.
(Game contains sudden loud noises. Please be wary of playing if you are susceptible to health problems from stressful situations, or loud/sudden noises.)
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This game is my first ever attempt at making a proper game. I started this in May of 2024, and planned to finish in July, but studies took up more of my time. Hence I was able to finish it closer to November.
There are no doubt a lot of problems with this game. The file size is certainly one for a game of this length, as I was unable to bring it down effectively. There are a few bugs that I was unable to patch completely, and there is one particularly game breaking bug that would have taken really long to fix completely. I will try to fix it in the future, but there's no guarantee for that. Unreal Engine is not a forgiving game engine, but making this game has taught me a lot about how I can improve my approach to making a game.
This project was not planned out well on my part, and unfortunately it may be obvious at several instances while you play.
If you play, please leave some comments on what improvements you would like to see in the future. I'd love to hear some constructive feedback and tips on improvement, as harsh as it may be. I implore Unreal Engine 5 developers to leave feedback as well.
I'm very grateful to Cameron Francis and YIH for their Voice Acting contributions to the game, they did very well with the limited directing I was able to give them.
Sound effects from Zapsplat.com, freesound.org and recorded by me
Download
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Comments
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Freakin traumatized by the blaring sound. 10/10
Hi, this game really great game wish if the game was bit longer and maybe add some English subtitles anyway well done keep it up!
Hello! I absolutely LOVE your game! And I hope you release a full version. Now here is some of the stuff you might want to fix.
1. Lights (on the top floor): Instead of having a light button that turns on and one to turn off, I'd recommend using a Flip-Flop Node (I can give an example of a Blueprint).
2. Player Speed: It felt a tad bit too slow, but it created TONS of suspense for the chase.
3. UI (Main Menu): The main menu was lacking a bit; I'd recommend adding animations (I understand that this was only a demo).
4. Camera Speed/Sensitivity: I'd adjust some settings to keep the camera sensitivity a bit slower; I kept on doing 360s, lol.
5. Quests: I'd change the font for those, just to help emphasize the horror in the game. Maybe the "RUNRUNRUNRUN" could have a glitched font?
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Can't wait to see a full version!!! And if you'd like to update me more, my discord is @celestialstudio
Thank you so much for your feedback. All of it is completely valid, and I'll be sure to try working on it in the future. Lots of quality of life things were missing, I agree.
Thank you again for the feedback! I'll be sure to contact you in case of any updates.
If you want me to send you some of the code for the lights just DM me on discord!
If you need me to do any code or music/sound design, I'm here! I've got 5+ years in music, 2 in sound design, 1.5 in Unreal!