Just discovered a nice time-saver


I just got this procedurally generated mesh stuff working. Lessgooo it's in the video btw

This is a nice thing to have, and hopefully once I figure out to implement good-looking but properly optimized foliage, I should be able to start working on the map itself, which is the actual meat of this whole game. 

My friend's got classes tho, so it might be a while before an update. But we've got a good idea in mind for how this game is gonna go. 

Should be a relatively short experience of around 15-20 minutes, and it'll hopefully have ~3-4 endings. Main aim is to give a quality experience.

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