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Devlog
New progress to TTNL, half way done
July 18, 2025
by
advis
1
#car, #horror
Posting after a while; but I've been making slow but steady progress! The game's about half way complete, which means there's still a lot left lol. But progress is... under progress. That makes no sen...
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Just discovered a nice time-saver
April 07, 2025
by
advis
I just got this procedurally generated mesh stuff working. Lessgooo it's in the video btw This is a nice thing to have, and hopefully once I figure out to implement good-looking but properly optimized...
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